View unanswered posts | View active topics It is currently 10 Sep 2010, 10:57



Post new topic Reply to topic  [ 24 posts ]  Go to page 1, 2, 3  Next
 Mythen control 
Author Message
Lt Commander

Joined: 24 Sep 2008, 20:19
Posts: 222
Location: Middlesbrough
Post Mythen control
I figured recently that I rarely play control decks, so I wanted to mix up my game a little and try my hand at something new. I wanted to make a deck with Boots of the Whirling Mist in; here's what I came up with:

Mythen of the Fang

x4 - A Question of Gluttony
x4 - Darkness Calling
x4 - In Defence of Halaa
x3 - Auchindoun Spirit Towers

x4 - Mikael the Cunt
x4 - Parvink
x4 - Weldon Barov
x2 - Pappy Ironbane
x2 - Ishanah

x2 - Illidan

x3 - Boots of the Whirling Mist
x2 - Seer's Signet

x3 - Starshot
x3 - Hibernate
x4 - The Natural Order
x4 - Form of the Serpent
x2 - Celestial Shard
x2 - Hurricane
x4 - Utopia

And I believe that is 60 cards.

Feedback?

_________________
Tyma wrote:
... In reality, we're still going to be here, this time next month running different big men into different small men, and trying to draw more cards than the other guy.


23 Jan 2010, 19:30
Profile
Staff
User avatar

Joined: 13 Jul 2007, 22:32
Posts: 815
Post Re: Mythen control
tatulla wrote:
x4 - Mikael the Cunt


hmm


25 Jan 2010, 01:12
Profile
Wandering Gamer
User avatar

Joined: 29 Jun 2007, 12:46
Posts: 1624
Location: Oxford
Post Re: Mythen control
I believe Communist Propoganda Man is a more socially acceptable name. However, more people should read his flavour text.

_________________
"I'm a scientist. I've been a threat to humanity, the environment, and even, once, Jupiter, but never to another man."

Share and enjoy,
Ryoga


25 Jan 2010, 10:46
Profile WWW
Blood Guard

Joined: 20 Jul 2008, 22:56
Posts: 124
Class: Warlock
Post Re: Mythen control
Not a cunt if he's right.

Regardless, you can't play Ishanah and Seer's Signet in the same deck.

_________________
Image


25 Jan 2010, 12:31
Profile
Knight

Joined: 05 Dec 2008, 14:23
Posts: 69
Location: Ripley, Derbyshire
Class: Shaman
Post Re: Mythen control
I played this tonight at Ripley, went 4-1, beating Kil'zin, Warlock Orc Rush, Mage Wand Jank (who Nether Fractured 2 Glous and double tasted Zempre by turn 4). Lost final game to a DeathKnight ghoul deck, by turn 7, had poor starting hand, lost the roll a 4th time that evening and never gained tempo.

Master Hero
3 Illidan Stormrage
Abilities
4 Hibernate
4 Nature's Focus
4 Natural Repossessioon
4 Hurricane
3 Utopia
Allies
4 Marksman Glous
4 Gromble the Apt
4 Mikael the Blunt
4 Zempre, Grace of Elune
3 Niyore of the Watch
Equipment
4 Boots of Utter Darkness
Quests
4 Forces of Jaedenar
4 Marks of Kil'jaeden
4 Information Gathering
Locations
3 The Darkmoon Faire

Abilities: Really wanted to squeeze in 3 Barkskin, couldn't decide what to drop. Though Nature's Focus lacks the draw of Starshot, the extra point of damage and being instant (as well the opportunity to heal me) wins out. Hurricane is always good at stopping rush.

Allies: Mikael was rubbish. I've played quite a lot of games with this guy in various decks and my conclusion is that he is only great when you can get 2 on the board or your opponent is playing weenie rush. Gromble I'd never used before and kept forgetting to Find Treasure with d'oh! Zempre is great as ever when combined with the boots. Niyore saved me in 2 of the games.

Quests: Forces and Marks didn't come online fast enough for me and were too situational, need to find something better. Information Gathering and Darkmoon Faire worked really nicely to find cards I needed (Illidan).

Major misplay of the evening: playing Prince Kael'thas when my opponent has Reg'har on the board with 5 damage instead of Promenade Sentinel. Big do'h!

Things to improve: find somewhere to fit in Barkskin. Something to replace Mikael with, (I'm considering Antikron the Unyeilding). Better quests to replace Forces of Jaedenar (Minions of the Shadow Council?). Comments/suggestions welcome.

_________________
Champion of the Black Flame (CZEV# 122)


26 Jan 2010, 00:41
Profile
High Warlord
User avatar

Joined: 09 Jul 2009, 15:44
Posts: 379
Location: Derby
Class: Shaman
antispam: 60
Post Re: Mythen control
FusionReaktor wrote:
Mage Wand Jank


D:

I'm glad to see everyone is taking Alistair's deck seriously!

_________________
Honorary inductee of team BrokenUP for services to jank


26 Jan 2010, 01:30
Profile
Doom Lord
User avatar

Joined: 26 Mar 2008, 18:42
Posts: 1147
Location: London
Class: Warrior
Post Re: Mythen control
Played against a Mythen control on mws and was really impressed with the synergy between Zealot Kalinov and Nourish/Nature's Focus.

I would suggest removing Gromble for Zealot and replace Natural Repossession for Nourish. I think you definitely have too many allies and there could be several possibilities with changes.

_________________
Image
Team Scoop We have already given up - have you?


26 Jan 2010, 14:36
Profile
Knight

Joined: 05 Dec 2008, 14:23
Posts: 69
Location: Ripley, Derbyshire
Class: Shaman
Post Re: Mythen control
Leonardas wrote:
Played against a Mythen control on mws and was really impressed with the synergy between Zealot Kalinov and Nourish/Nature's Focus.

I would suggest removing Gromble for Zealot and replace Natural Repossession for Nourish. I think you definitely have too many allies and there could be several possibilities with changes.
I've not had such good luck with that, but its worth considering. Gromble lets me play Hurricane on turn 4 which could be a bacon saver against ultra rush decks. I have previously tried the Nourish/Zealot combo, but I found I rarely had both of them at the same time. I may consider looking at it again though as healing is something that will help me stall the game until I can get Illidan out.

_________________
Champion of the Black Flame (CZEV# 122)


26 Jan 2010, 14:57
Profile
Lt Commander

Joined: 24 Sep 2008, 20:19
Posts: 222
Location: Middlesbrough
Post Re: Mythen control
Thanks for pointing that out, Stevie. I always forget about the reputations of Seer's Signet and Ishanah.

Fusion: I like the look of what you've got, but it's considerably different to what I've got; so much so, I'd say it was its own variant. I'm looking to tweak what I've got, not radically transform it into a completely different deck.

After playing this deck on MWS I've had some success, but I'm not sure control (at least in a non-competitive environment) is for me. I feel like I'm crushing the soul of my opponent.

_________________
Tyma wrote:
... In reality, we're still going to be here, this time next month running different big men into different small men, and trying to draw more cards than the other guy.


27 Jan 2010, 12:08
Profile
High Warlord
User avatar

Joined: 09 Jul 2009, 15:44
Posts: 379
Location: Derby
Class: Shaman
antispam: 60
Post Re: Mythen control
I played against an updated version of FusionReaktor's deck tonight, and, well, I did about 60 damage to it and lost. It's a fantastic deck, seemed to have an answer to everything but would probably die horribly to megarush like Koo'zar.

Game was surprisingly fun considering it was against a control deck though - distinct lack of interrupts stopped it from getting too frustrating. On to a winner there with any luck!

_________________
Honorary inductee of team BrokenUP for services to jank


08 Feb 2010, 23:50
Profile
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 24 posts ]  Go to page 1, 2, 3  Next


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by Vjacheslav Trushkin for Free Forums/DivisionCore.